Telltale Games closes its miniseries with a disappointing third chapter that is not up to its star, overwhelming and relentless Michonne. All details of What We Deserve our analysis. We arrived at sunset miniseries starring Michonne and our worst fears seem to be confirmed; and is that without being a bad game, Telltale Gameshas finally choke the goose that lays golden eggs with a formula that although in its early iterations was fresh and interesting, with an excellent first season of The Walking Dead and after showing his best side with proposals like the great The Wolf Among Us or Tales from the Borderlands, has now reached a point of no return, where the Telltale gene is perceived worn, without any hint of innovation and abusing certain practices that end up hastiar even fan fiercest. what We Deserve repeats the same mistakes of the past, accentuating a confusing final stretch with a denouement, say, daunting.
So much so that Telltale Games cries out for a reformulation of its character as one of the studies that have restored some of the lost grandeur to graphic adventures without being the paradigm of gender, they have actually managed to popularize their own style between the great public. And it has been based franchises hunt large weight and keep it with their latest ads, applying a series that at this stage neither surprised nor engaged. All this is further accentuated in the case of the miniseries Michonne; and it is that Telltale has been characterized by deep and interesting develop along five chapters or more, somewhat more generous length and with a cast of supporting characters to match. With Michonne the opposite occurs, since we must settle for three episodes of between an hour and hour and a half, obviously insufficient to provide a product weight.
A narrative level, What We Deserve is not up to par; at least compared with the brightest shares of the company. At no time did we empathize with the accompanying Michonne , unique element of the set that shines. In addition, the script does not accompany at any time, with some really baffling sections and abusing so hackneyed flashbacks to the end, leaving us with more questions than answers. Something that worked fairly well in the first episode, here ends up ruining a frame with little interest. These flashbacks manage to stun the player with continuous swings between past and present, brought with bad fortune to the screen, breaking apart the pace on many occasions.
Again, the real appeal of the miniseries is its main character, a Michonne that maintains the level at all times and shown unforgiving to a denouement, as we say, somewhat disappointing and anticlimactic in the narrative; yes, the final showdown is noteworthy for its intensity. Otherwise, fans of the works of Telltale know find that point to an adventure that shows its best face in implementing certain more animated sequences, action scenes are interspersed between insipid dialogue and decision-making, again, almost zero, leaving by the way one of the strengths of the study itself; Miniseries things as ephemeral duration, we suppose. On the other hand, as in previous chapters, shown fully respects the original source of the work, ie the comic. And what about your sound section, with very representative melodies and dubbing into English, with texts in Castilian to match, again, with special emphasis on the hard character of Michonne.
Yes, the already typical performance problems become Telltale titles with What We Deserve, with alarming drops in framerate , frozen scenes and even complete blocks of the game. As critiqued in previous episodes, Telltale should take action on the matter and resolve these annoying drawbacks, if we take into account the current power both consoles and compatible, even mobile devices. It may be precisely the main reason to keep a graphic motorcycle backfiring so long - lived and constantly: the need to adapt each pitch to the maximum possible platforms.
This third episode of Michonne is not what we deserve; and that contrary to what the title says the final chapter, What We Deserve, itself is far from being considered an interesting piece in the universe of The Walking Dead in the hands of Telltale Games. We can only recommend purchasing those true fans of post - apocalyptic world by Robert Kirkman and creator especially those who want to delve into the character of Michonne. If you do not feel the need to know more about the character not expect to find much of interest in a miniseries that adds nothing in terms of gameplay or narrative quality, very subject to the short duration of the three chapters with a script too accelerated and a side that will fall into oblivion even before the end of the story. Without being a bad game, fans of The Walking Dead and adventures made in Telltale deserve more, much more.